queue-runner: reduce the time between queue monitor restarts

This will induce more DB queries (though these are fairly cheap), but at
the benefit of processing bumps within 1m instead of within 10m.
This commit is contained in:
Pierre Bourdon 2024-04-20 16:58:10 +02:00 committed by ahuston-0
parent 21d6d805ba
commit 2050b2c324

View File

@ -319,7 +319,7 @@ bool State::getQueuedBuilds(Connection & conn,
/* Stop after a certain time to allow priority bumps to be /* Stop after a certain time to allow priority bumps to be
processed. */ processed. */
if (std::chrono::system_clock::now() > start + std::chrono::seconds(600)) { if (std::chrono::system_clock::now() > start + std::chrono::seconds(60)) {
prom.queue_checks_early_exits.Increment(); prom.queue_checks_early_exits.Increment();
break; break;
} }