queue-runner: reduce the time between queue monitor restarts

This will induce more DB queries (though these are fairly cheap), but at
the benefit of processing bumps within 1m instead of within 10m.
This commit is contained in:
Pierre Bourdon 2024-04-20 16:58:10 +02:00 committed by John Ericson
parent d8ffa6b56a
commit 9265fc5002

View File

@ -319,7 +319,7 @@ bool State::getQueuedBuilds(Connection & conn,
/* Stop after a certain time to allow priority bumps to be
processed. */
if (std::chrono::system_clock::now() > start + std::chrono::seconds(600)) {
if (std::chrono::system_clock::now() > start + std::chrono::seconds(60)) {
prom.queue_checks_early_exits.Increment();
break;
}