queue-runner: remove id > X from new builds query

Running the query with/without it shows that it makes no difference to
postgres, since there's an index on finished=0 already. This allows a
few simplifications, but also paves the way towards running multiple
parallel monitor threads in the future.
This commit is contained in:
Pierre Bourdon
2024-04-20 16:53:52 +02:00
committed by John Ericson
parent efcf6815d9
commit d8ffa6b56a
3 changed files with 5 additions and 27 deletions

View File

@@ -38,15 +38,13 @@ void State::queueMonitorLoop(Connection & conn)
auto destStore = getDestStore();
unsigned int lastBuildId = 0;
bool quit = false;
while (!quit) {
auto t_before_work = std::chrono::steady_clock::now();
localStore->clearPathInfoCache();
bool done = getQueuedBuilds(conn, destStore, lastBuildId);
bool done = getQueuedBuilds(conn, destStore);
if (buildOne && buildOneDone) quit = true;
@@ -64,12 +62,10 @@ void State::queueMonitorLoop(Connection & conn)
conn.get_notifs();
if (auto lowestId = buildsAdded.get()) {
lastBuildId = std::min(lastBuildId, static_cast<unsigned>(std::stoul(*lowestId) - 1));
printMsg(lvlTalkative, "got notification: new builds added to the queue");
}
if (buildsRestarted.get()) {
printMsg(lvlTalkative, "got notification: builds restarted");
lastBuildId = 0; // check all builds
}
if (buildsCancelled.get() || buildsDeleted.get() || buildsBumped.get()) {
printMsg(lvlTalkative, "got notification: builds cancelled or bumped");
@@ -96,11 +92,11 @@ struct PreviousFailure : public std::exception {
bool State::getQueuedBuilds(Connection & conn,
ref<Store> destStore, unsigned int & lastBuildId)
ref<Store> destStore)
{
prom.queue_checks_started.Increment();
printInfo("checking the queue for builds > %d...", lastBuildId);
printInfo("checking the queue for builds...");
/* Grab the queued builds from the database, but don't process
them yet (since we don't want a long-running transaction). */
@@ -108,8 +104,6 @@ bool State::getQueuedBuilds(Connection & conn,
std::map<BuildID, Build::ptr> newBuildsByID;
std::multimap<StorePath, BuildID> newBuildsByPath;
unsigned int newLastBuildId = lastBuildId;
{
pqxx::work txn(conn);
@@ -118,17 +112,12 @@ bool State::getQueuedBuilds(Connection & conn,
"jobsets.name as jobset, job, drvPath, maxsilent, timeout, timestamp, "
"globalPriority, priority from Builds "
"inner join jobsets on builds.jobset_id = jobsets.id "
"where builds.id > $1 and finished = 0 order by globalPriority desc, builds.id",
lastBuildId);
"where finished = 0 order by globalPriority desc, builds.id");
for (auto const & row : res) {
auto builds_(builds.lock());
BuildID id = row["id"].as<BuildID>();
if (buildOne && id != buildOne) continue;
if (id > newLastBuildId) {
newLastBuildId = id;
prom.queue_max_id.Set(id);
}
if (builds_->count(id)) continue;
auto build = std::make_shared<Build>(
@@ -337,8 +326,6 @@ bool State::getQueuedBuilds(Connection & conn,
}
prom.queue_checks_finished.Increment();
lastBuildId = newBuildsByID.empty() ? newLastBuildId : newBuildsByID.begin()->first - 1;
return newBuildsByID.empty();
}