Fix a race that can cause hydra-queue-runner to ignore newly added builds
As @dtzWill discovered, with the concurrent hydra-evaluator, there can be multiple active transactions adding builds to the database. As a result, builds can become visible in a non-monotonically increasing order, breaking the queue monitor's assumption that build IDs only go up. The fix is to have hydra-eval-jobset provide the lowest build ID it just added in the builds_added notification, and have the queue monitor check from there. Fixes #496.
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@ -48,8 +48,10 @@ void State::queueMonitorLoop()
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} else
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conn->get_notifs();
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if (buildsAdded.get())
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if (auto lowestId = buildsAdded.get()) {
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lastBuildId = std::stoi(*lowestId) - 1;
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printMsg(lvlTalkative, "got notification: new builds added to the queue");
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}
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if (buildsRestarted.get()) {
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printMsg(lvlTalkative, "got notification: builds restarted");
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lastBuildId = 0; // check all builds
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@ -75,7 +77,7 @@ struct PreviousFailure : public std::exception {
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bool State::getQueuedBuilds(Connection & conn,
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ref<Store> destStore, unsigned int & lastBuildId)
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{
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printMsg(lvlInfo, format("checking the queue for builds > %1%...") % lastBuildId);
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printInfo("checking the queue for builds > %d...", lastBuildId);
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/* Grab the queued builds from the database, but don't process
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them yet (since we don't want a long-running transaction). */
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