To further align with the API, we return custom JSON in order to display a
`visible` field rather than `hidden` -- a `PUT` request expects `visible`, while
a `GET` request returns `hidden`.
This also allows us to rename the `jobsetinputs` field to `inputs` for the same
reason: `PUT` expects `inputs`, while `GET` returns `jobsetinputs`.
* made all columns available via the API (except for forceeval)
* renamed flakeref to flake to unify the API with the database schema
* renamed inputs to jobsetinputs to unify the API with the database schema
Co-authored-by: Graham Christensen <graham@grahamc.com>
... but just fixing up merge conflicts from the introduction of flakes
and the removal of the Jobs table.
In the past, jobsets which are automatically evaluated are evaluated
regularly, on a schedule. This schedule means a new evaluation is
created every checkInterval seconds (assuming something changed.)
This model works well for architectures where our build farm can
easily keep up with demand.
This commit adds a new type of evaluation, called ONE_AT_A_TIME, which
only schedules a new evaluation if the previous evaluation of the
jobset has no unfinished builds.
This model of evaluation lets us have 'low-tier' architectures.
For example, we could now have a jobset for ARMv7l builds, where
the buildfarm only has a single, underpowered ARMv7l builder.
Configuring that jobset as ONE_AT_A_TIME will create an evaluation
and then won't schedule another evaluation until every job of
the existing evaluation is complete.
This way, the cache will have a complete collection of pre-built
software for some commits, but the underpowered architecture will
never become backlogged in ancient revisions.
Include information about who changed the build status in notification
emails, and enable optional per-input notification of said committers.
Conflicts due to two branches modifying the database schema.
Signed-off-by: Shea Levy <shea@shealevy.com>
Conflicts:
src/lib/Hydra/Schema/Jobsets.pm
src/sql/upgrade-23.sql
There are jobsets that are evaluated only once, that is, after they've
been evaluated, they're disabled automatically. This is primarily
useful for doing releases: for instance, doing an evaluation with
"officialRelease" set to "true" should be done only once.
We can just show the normal "edit jobset" page for the original jobset
and then do a PUT request to create a new jobset.
Also simplified updating the jobset inputs. We can just delete all of
them and recreate them from the user parameters. That's safe because
it's done in a transaction.
Each jobset now has a "scheduling share" that determines how much of
the build farm's time it is entitled to. For instance, if a jobset
has 100 shares and the total number of shares of all jobsets is 1000,
it's entitled to 10% of the build farm's time. When there is a free
build slot for a given system type, the queue runner will select the
jobset that is furthest below its scheduling share over a certain time
window (currently, the last day). Withing that jobset, it will pick
the build with the highest priority.
So meta.schedulingPriority now only determines the order of builds
within a jobset, not between jobsets. This makes it much easier to
prioritise one jobset over another (e.g. nixpkgs:trunk over
nixpkgs:stdenv).
We now keep all builds in the N most recent evaluations of a jobset,
rather than the N most recent builds of every job. Note that this
means that typically fewer builds will be kept (since jobs may be
unchanged across evaluations).
This allows checking a jobset (say) at most once a day. It's also
possible to disable polling by setting the interval to 0. This is
useful for jobsets that use push notification or are manually
evaluated.